Showing posts with label shooting. Show all posts
Showing posts with label shooting. Show all posts

Halo 5: Guardians


Halo 5: Guardians is an upcoming first-person shooter video game. Part of the Halo franchise, the game is being developed by 343 Industries and published by Microsoft Studios. Serving as the sequel to Halo 4, the game is scheduled to be released on October 27, 2015.




Plot

Peace is shattered when colony worlds are unexpectedly attacked. And when humanity's greatest hero goes missing, Spartan Locke is tasked with hunting the Master Chief and solving a mystery that threatens the entire galaxy.

Development

At the 2013 Electronic Entertainment Expo (E3), Microsoft announced a new, then-untitled addition to the Halo series, along with a trailer appearing to depict a post-Halo 4 Master Chief. After E3, Microsoft Studios corporate vice president Phil Spencer said that the "Reclaimer Trilogy" had been expanded into a longer series of games, saying they "[didn't] want to limit the Reclaimer story within a trilogy." Bonnie Ross of 343 Industries confirmed the game's Halo 5: Guardians title and 2015 release date in a May 2014 blog post. The game will be exclusive to the Xbox One and run at 60 frames per second (FPS). On the departure from the Xbox 360hardware, Ross noted that the Xbox One allows 343 Industries to broaden the game's scope and utilize the console's dedicated servers. Franchise development director Frank O'Connor explained that Halo 4 pushed its game engine to the limit, such that moving on to the Xbox One called for the development of a new game engine.
Halo television series is being produced by Steven Spielberg, set to air in 2015 in conjunction with the game's launch. Showtime is in negotiations to air the series.
Halo: The Master Chief Collection gave players exclusive access to Halo 5 '​s multiplayer beta, which began December 29, 2014, and ran through January 18, 2015.

Marketing
On March 22, 2015, Microsoft launched Hunt the Truth, a website marketing campaign for Halo 5. The site features audio episodes from fictional journalist and war photographer Benjamin Giraud (voiced by Keegan-Michael Key), who investigates the Master Chief's background. During the Season 5 finale of The Walking Dead, two different advertisements aired, which revealed the release date of October 27, 2015.

Helldivers



Helldivers is a top-down shooter game developed by Arrowhead Game Studios. The game was released for the PlayStation 3, PlayStation 4 and PlayStation Vita.



Gameplay

      In Helldivers, the player need to learn to coordinate their actions during chaotic combat game play, to succeed in combat and to avoid friendly fire casualties. The game is set in a procedurally generated universe where the community must fight three different enemy species to ensure the survival of fictional Super Earth. Gameplay takes place on one of several procedurally-generated open world missions where players must accomplish a series of objectives. The players are required to make their own decisions, where to deploy, in what order objectives should be completed and when to call down certain pieces of equipment, referred to as stratagems within the game. Before missions the players select from a wide variety of weapons, perks and stratagems to accomplish their objectives.
When the game was shown during Gamescom 2013 the game's difficulty included three levels: Challenging, Hard, or "Hell Dive". The build presented at E3 2014 and Gamescom 2014 however indicated there to be more than nine difficulties, depending on which planet the player chose.


Multiplayer

        As with Arrowhead Game Studios's previous title "Magicka" friendly fire, the ability to harm teammates, is always on and there is no way to disable the feature. This requires the players to carefully plan their actions during the games many chaotic combat sequences.
Players on the PS4 can play with PS3 and PS Vita users, vice versa.

Plot

          The dystopian universe of Helldivers has mankind ruled by a 'managed democracy', an improvement of contemporary democracy where the outcome of elections are more predictable. The improved democracy has become more than a way of electing a government, it has become a creed by which the brainwashed inhabitants of Super Earth fight for - without fully acknowledging what it means.
Super Earth, the fictional futuristic Earth is beset on all sides by three hostile enemy races that, according to the government, in one way or another needs to be subdued. And while the Helldivers are a pure combat unit, they are often tasked with retrieving technology, activating oil-pumps or other activity that is deemed important by the government to preserve freedom and the 'way of life'.

Battlefield Hardline


Battlefield Hardline is an upcoming first-person shooter video game developed by Visceral Games in collaboration with EA Digital Illusions CE and published by Electronic Arts. It is due for release on March 17, 2015. Unlike the previous games in the series, Hardline will focus on crime/heist elements instead of warfare.





Gameplay

          Battlefield Hardline features new variety of gameplay that breaks away from the traditional Battlefield game modes. The focus of the game has been shifted to police and the "war on crime", breaking away from the military setting that has hitherto characterized the series. As such, the main factions in Hardline are the police Special Response Units and criminals. Players will have access to various military-grade weapons and vehicles, such as the Lenco BearCat, as well as having police equipment such as tasers and handcuffs.
Hardline also uses the Levolution mechanic from Battlefield 4. For example, in the map "Downtown" players can send a construction crane crashing into the building, ripping down debris from the central buildings in downtown, which falls down on the streets of Los Angeles. But, this time, every map features multiple levolutionary events, both small and gigantic.
Many new game modes are featured in Hardline, for instance: Heist, Rescue, Hotwire Mode, Blood Money and Crosshair Mode.
  • Heist: The criminals must break into a cash filled vault (or as featured in some maps, blow open the doors of an armoured truck) then move the cash filled packages to an extraction point; the police must stop them. If the Criminals manage to escape by bringing all the money to the extraction point they win.
  • Blood Money: Both factions must retrieve money from an open crate in the center of the map, then move it back to their respective side's armored truck. Players can also steal money from the opposing team's truck. The team that first deposits $5 million worth of money into their truck or the team with the most money under a time limit wins.
  • Hotwire Mode: Drivable cars take the role of traditional Conquest "flags." Like Conquest, capturing cars (done by driving above a certain "cruising" speed) will bleed the enemy team's reinforcement tickets. The team who reduces the other's to zero or who has the most tickets remaining after the time limit wins.
  • Rescue: In a 3 minute long 5 vs 5 competitive mode, S.W.A.T officers must try to rescue hostages held by criminal forces. The cops win by either rescuing the hostage(s) or by killing all the criminals. Criminals win by killing all the cops. Each player has only one life in this mode, that means no respawns.
  • Crosshair: The second competitive game mode in Battlefield Hardline. Crosshair is also 3 minutes long, 5 vs 5 with only one life. In Crosshair the criminals are trying to kill a player controlled VIP on the cops side who is a former gang member turned states witness. The criminals win by killing the VIP and the cops win by getting the VIP to the extraction point.
Visceral Games ratified that the single-player campaign will not be linear and promised to deliver a better one than the predecessors. The campaign will feature episodic crime dramas where choices will heavily change situational outcomes and gameplay experiences. As a cop, players can use multiple police gadgets and personal equipments. The police badge can be used to strike fear into criminals' hearts and order them to lay down their weapons, the scanner is used to stake out a situation, identify high value-targets, log evidences, tag alarms, and mark other threats. To slip past unnoticed, players can use bullet cases to distract enemies.

Developement

          Battlefield Hardline was revealed on an EA blog post by Vice President and General Manager of Visceral Games, Steve Papoutsis. The game was due for announcement during E3 2014, but information was leaked early. Unlike other games in the Battlefield franchise that feature military warfare, Hardline features a "cops and robbers" gameplay style.The leaked trailer refers to the game as Omaha. "Visceral started work on Battlefield Hardline about a year before Dead Space 3 shipped," creative director Ian Milham has revealed, suggesting that the game may have entered development in early 2012.
         During Electronic Entertainment Expo 2014, EA confirmed that the game will be running at 1080p on the PlayStation 4 and was aiming to achieve the same resolution for the Xbox One version.However, on March 8, 2015, Visceral Games revealed that the PlayStation 4 version will only be running at 900p, while the Xbox One version will be running at 720p .